Episode 3: How is Humor Structured?
In this episode, we connect three distinct aspects of game design to examine how humor works: narrative, physics, and mechanics. From conventional genres to experimental games, this episode features interviews about how humor can be mechanically structured and how it can pop up in unexpected ways.
Sponsored by TAG (Technology, Art and Games) @ Concordia University.
Featured Speakers: Osama Dorias, Dr. Brendan Keogh, narF, Dietrich Squinkifer, Dr. Dan Staines, Kyler Kelly Tan, Ida Toft.