Season 2, Episode 2 - When Games Change Shape

This week, building on last week’s foundation, we take a look at how the form and impacts of humour can shift as games themselves can change. From digital to analog technologies, individual to group play, and the market considerations that can impact those changes.

Sponsored by TAG (Technology, Art and Games) @ Concordia University.

Featured Speakers: Dr. Carly Kocurek, Dr. Aaron Trammell, and Dr. Jaakko Stenros.

Previous
Previous

Season 2 - Interview 1: Jaakko Stenros

Next
Next

Season 2, Episode 1 - Between Serious and Silly