Season 2 - Interview 4: Karina Popp

Another week, another episode!

This time around, we have our full interview with Karina Popp. Tune in to learn more about how humour in games crosses over with capitalism, irony and dolphins!

Karina is a game designer and visual artist whose work focuses on banality, bodies and labor. Her work has been selected at festivals like IGF, Come Out and Play, Now Play This and Fantastic Arcade. Karina also holds an MFA in Game Design from the NYU Game Center.

Sponsored by TAG (Technology, Art and Games) @ Concordia University.

Previous
Previous

Season 2 - Interview 5: Carly Kocurek

Next
Next

Season 2 - Interview 3: Aaron Trammell